Bitmap.open¶
Bitmap.open(name)
Loads a bitmap in memory, for later use with lcd.drawBitmap(). Bitmaps should be loaded only once, returned object should be stored and used for drawing. If loading fails for whatever reason the resulting bitmap object will have width and height set to zero.
Parameters¶
| Name | Req | Type | Description |
|---|---|---|---|
name | yes | string | full path to the bitmap on SD card (i.e. “/IMAGES/test.bmp”) |
Returns¶
| Name | Type | Description |
|---|---|---|
bitmap | object | a bitmap object that can be used with other bitmap functions |
Availability¶
- Since:
2.2.0 - Radio support:
color-lcd
Notes¶
- Only available on radios with color display
Source¶
radio/src/lua/api_colorlcd.cpp