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Bitmap.open

Bitmap.open(name)

Loads a bitmap in memory, for later use with lcd.drawBitmap(). Bitmaps should be loaded only once, returned object should be stored and used for drawing. If loading fails for whatever reason the resulting bitmap object will have width and height set to zero.

Parameters

Name Req Type Description
name yes string full path to the bitmap on SD card (i.e. “/IMAGES/test.bmp”)

Returns

Name Type Description
bitmap object a bitmap object that can be used with other bitmap functions

Availability

  • Since: 2.2.0
  • Radio support: color-lcd

Notes

  • Only available on radios with color display

Source

radio/src/lua/api_colorlcd.cpp