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Touch Event Constants

The following touch events are passed in the event argument to the widget script refresh function (when in full screen mode), just like the key events. The following touch events are provided:

Touch event name Description
EVT_TOUCH_FIRST When the finger touches down on the screen
EVT_TOUCH_TAP If the finger leaves the screen after a quick tap
EVT_TOUCH_BREAK If the finger leaves the screen without tap or slide
EVT_TOUCH_SLIDE Repeats while the finger is sliding on the screen

In addition to the above touch events a touchState table is passed to refresh with the following addional data fields:

touchState field Description
x, y Current touch point
startX, startY Point where slide started
slideX, slideY Movement since previous EVT_TOUCH_SLIDE event (or start of slide)
swipeUp, swipeDown, swipeLeft, swipeRight The field is present and equal to true if a swipe event occurred in that direction
tapCount Counts the number of consecutive taps

Notes:

  • touchState is nil if event is not a touch event. This can be used to test if we have a touch event or a key event.
  • Since Lua evaluates nil to false and everything else to true, if touchState then means we have a touch event.
  • x, y are present for all touch events.
  • startX, startY, slideX, slideY are only present with EVT_TOUCH_SLIDE.
  • swipeUp, swipeDown, swipeLeft, swipeRight may be present only with EVT_TOUCH_SLIDE.
  • tapCount is zero for anything but EVT_TOUCH_TAP.